How to blend cutout and traditional animation in Godot

Hello! Today I wanted to write a tutorial for animating in Godot. If you aren't familiar, Godot is an open-source game development engine that can be found here . If you're interested in animation or game development in general, I'd recommend downloading Godot and playing around with it, it's pretty cool. Anyway, this post is going to focus on animation. If you want to try it for yourself, Godot has documentation for their cutout animation. It is integrated directly into the engine which is awesome. With animation, we want to look at making our games feel alive. We want our characters, monsters, and even our environments to feel like they have their own personalities and goals, just like us. Traditional animation is a great way to animate if you have the time and skill to do so. Cutout animation is another alternative. Cutout relies on "pieces" of your characters and you animate them like a puppet rigged together. For me at least, it's quicker a...